RPG IV Using ILE
RPG IV Programming using ILE Concepts

IBM i (AS/400) Programming
1. RPG IV Basics
* Stretching the Limits
* Specification Changes Overview
2. Defining Data with D-Specs
* Work Fields
* Data Structures
* Tables and Arrays
* Named Constants
* Prototypes and Procedure Interfaces
* Long Field Names
* New Data Types
* Indicator Data Structures
* Initializing Data Items
3. Expressions and Built-in Functions
* Calculation Specification Changes
* New Operation Codes and Operation Code Extenders
* EVAL Operation
* Improving EVAL Precision
* Built in Functions
* Using BIFs to Eliminate Indicators
4. Date and Time Processing
* Defining Dates, Times, Timestamps
* Date and Time Formatting
* Initializing Date Values
* Date-Related Operation Codes
* Processing Legacy Dates Date
5. Calculations and Basic Operations
* Arithmetic Operations
* Assignment Operations
* EVAL Operation and Expressions
* Free format options in C Specs
6. Conditional and Iterative Operations
* IF/ELSE Operations
* SELECT/WHEN/OTHER Operations
* DO/DOU/DOW/FOR Operations
* ITER/LEAVE Operations
7. File Processing
* RPG Logic Cycle
* File Specifications
* Full Procedural Processing
* Keyed Processing
* CHAIN Operation
* READ/READP Operations
* SETLL/SETGT/READE/READPE
* WRITE/UPDATE/DELETE operations
* Error Handling EXCEPT Operation
* Output Specifications
* Key Lists Complex & Multiple File Processing
8. Arrays and Tables
* Defining Arrays
* Initializing Arrays
* Runtime vs. Compile Time Arrays
* LOOKUP/XFOOT/MOVEA
* Operations
* Tables and LOOKUP
9. Converting, Compiling, and Debugging
* Creating Modules
* Binding Programs
* Using CRTBNDRPG Effectively
* Using a Binding Directory
* ILE Program Updates
* Conditional Compilation
* Debugging ILE Programs
* Debug Views
10. Coding and Calling Subprocedures
* ILE Program Structure
* Coding Subprocedures
* Defining and Using a Prototype
* Coding a Procedure Interface
* Sample Subprocedures
* Compiling and calling Subprocedure
* Subprocedures Vs. Subroutines
* Why Prototypes?
* Passing Parameters
* Prototyping Program Calls
* Prototyping API Calls
11. Static Binding and Service Programs
* Dynamic Program Call and Static Procedure Call
* Bind by Copy and Bind by Reference
* Creating a Service Program
* Calling a Service Program
* Service Program Signatures
* Using Binder Language
12. Understanding Activation Groups
* What are Activation Groups?
* Default Activation Group
* User Named ILE Activation Group
* *NEW Activation Group and *CALLER Activation Group
* Activation Groups and File Overrides
* Reclaiming Resources
* Activation Groups and Shared File Opens
13. ILE Error Handling
* Message Percolation
* Message Handlers